MAME 0.131u2模拟器

MAME 0.131u2模拟器

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    0.131u2
    -------
     


    MAMETesters Bugs Fixed
    ----------------------
    - 03173: [Sound] Many sets using atarijsa.c: Audio samples are
             incorrectly pitched (Phil Bennett)
    - 03171: [Crash/Freeze] pang, spang, pompingw, pkladies: Ram error
             during the boot checking of the games. (Pierpaolo Prazzoli)
    - 03170: [Sound] mtrap and clones: Sound effects cycle constantly
             while playing (Fabio Priuli)
    - 03169: [Crash/Freeze] All sets in hvyunit.c: Access Violation
             (Angelo Salese)
    - 03168: [Sound] All sets in halleys.c: Audio is missing completely
             (Fabio Priuli)
    - 03167: [Color/Palette] fromancr, fromanc4: Second screen has
             incorrect palette/colors (Fabio Priuli)
    - 03166: [Graphics] tattass, tattassa: Missing Graphics (Fabio Priuli)
    - 03153: [Crash/Freeze] penbros: Access Violation (Mamesick)
    - 03163: [Graphics] sailormn, sailormo: Playfield Graphics regression
             (Mamesick)
    - 03150: [Crash/Freeze] metmqstr, nmaster: Access Violation (Mamesick)
    - 03162: [Sound] baddudes, hbarrel, birdtry, robocop, hippodrm,
             ffantasa : Game has no sound at all (Angelo Salese)
    - 03147: [Misc.] shtngmst, shtngmst1: wrong sha1 values for shooting
             master ic74 (Nicola Salmoria)
    - 03160: [Crash/Freeze] tubepb: Access Violation (Fabio Priuli)
    - 03152: [Crash/Freeze] All Sets in nss.c: Access Violation
             (Fabio Priuli)
    - 03151: [Crash/Freeze] jajamaru, mightybj, topgun, vsgshoe: Access
             Violation (Fabio Priuli)
    - 03154: [Crash/Freeze] All sets in pooyan.c: Access Violation
             (Fabio Priuli)
    - 03157: [Crash/Freeze] All Sets in policetr.c: Access Violation
             (Fabio Priuli)
    - 03159: [Crash/Freeze] superchs: Access Violation (Fabio Priuli)
    - 03148: [Crash/Freeze] All sets in konamigx.c: Access Violation
             (Fabio Priuli)
    - 03146: [Compiling] cpu\\vtlb.c 64 bit warning: 64bit vs compile
             warnings (smf)

     

    Source Changes
    --------------
    Added notes to several drivers indicating specifically that an MCU
    is needed for decapping. [Angelo Salese]

    Naomi renderer: add all 64 blending modes, and made it anal-retentive
    where it comes to position precision. [Olivier Galibert]

    Converted Irem M14 HW to tilemaps and cleaned-up the driver.
    [Angelo Salese]

    Renamed yumefuda.c/hanaroku.c drivers to albazg.c/albazc.c (like they
    should be properly named). [Angelo Salese]

    Added MCU no dumps for the Grand Striker driver. [Angelo Salese]

    Fixed background colors in Alien Command. [Angelo Salese]

    Added profile markers to naomi, to see what % of cpu time things are
    using. [David Haywood]

    Lowered the AY-8910 volumes in the adp driver. [Angelo Salese]

    Some Maple fixes, now Street Fighter Zero 3 Upper should be fully
    playable. [Angelo Salese]

    Added cart info documentation update for the two resent Mega-Tech cart
    dumps: Shadow Dancer & Streets of Rage. [Brian Troha]

    Merged memory maps in the following remaining drivers and cleaned up
    some comments: homedata.c, intrscti.c, inufuku.c, irobot.c, jack.c,
    kaneko16.c, naughtyb.c, scobra.c, scramble.c, slapfght.c, spaceg.c.
    [MooglyGuy]

    Fixed Naomi bug in computedilated, was causing bad portraits in
    shikgam2. [David Haywood]

    Removed second parameter from MDRV_CPU_PROGRAM_MAP,

    MDRV_CPU_DATA_MAP,
    and MDRV_CPU_IO_MAP. For the remaining drivers that used multiple
    address maps, converted them to use AM_IMPORT_FROM to import the base
    map. [Aaron Giles]

    Added bilinear filtering to Naomi video emulation. Textures are still
    a bit crawly since we're always using the lowest MIP level.
    [MooglyGuy, Aaron Giles]

    Short-circuit the naomi rendering in non-textured cases, prevents a
    lot of bad graphics. [David Haywood]

    Fixed tubepb regression. [Fabio Priuli]

    Added MC-8123 key for Gigas. Of course the game still doesn't work
    because the program ROM is missing. [Nicola Salmoria]

    Applied some of the Naomi exclusive texture mode rules.
    [David Haywood]

    Added a work-around for the UART FIFO read only status register on the
    SH-4 to make Tetris Kiwamemichi happy to boot. It crashes shortly
    after that like La Keyboard though (jumps to an unmapped address).
    [Angelo Salese]

    Hacked the Naomi YUV interrupt to fire when the base register is
    written.  (Currently looking at implementing properly, but this
    prevents KuruCham and SS2005 from hanging). [David Haywood]

    Converted namcos2.c, niyanpai.c and nbmj9195.c to use AM_IMPORT_FROM
    instead of macros. [Angelo Salese]

    Fixed regression for mitchell.c games. [Pierpaolo Prazzoli]

    Added MCU no-dump to Air Buster. [Angelo Salese]

    Commented out the ACIA irq, was causing missing bgms in Street
    Fighter Zero 3 Upper. [Angelo Salese]

    Improved the debugging on the Naomi Wave DMA handler. [Angelo Salese]

    Converted DJ Boy memory maps to current standards. [Angelo Salese]

    Fixed pipedrm tag problem. [Fabio Priuli]

    Fixed ninjakd2 DIPSW and notes. [kanikani]

    Fixed a couple of bugs in cave.c and seta2.c introduced with the
    memory map merges. [Fabio Priuli]

    MCS-51 fixes: [Aaron Giles]
    * jb int0,<self> loops are now broken out of if int0 comes and is
        taken
    * externally-clocked counters only count when enabled
    * internal RAM no longer wraps when accessed out of bounds

    System 1 changes: [Aaron Giles]
    * hooked up 8751 properly
    * removed old 8751 hacks
    * shuffled Shooting Master sets

    Fixed tattass regression from map merging. [Fabio Priuli]

    Fixed P2 palette write handlers for fromancr and fromanc4.
    [Fabio Priuli]

    Fixed halleys.c sound: ay8910 write handlers work on two bytes.
    [Fabio Priuli]

    Marked polystar, hellngt and totlvice CHDs as bad. Will be replaced
    soon. [Guru]

    Added missing YMZ280B ROM to evilngt/hellngt. [Guru]

    Fixed regression on homedata.c driver. [Angelo Salese]

    Fixed Legend of Makai regression. [Angelo Salese]

    Removed "BAD_DUMP" from the Red Baron AVG bprom, it has been verified
    correct (contents and label) by the Dumping Union. [Smitdogg]

    Improved the single board 4p mode in Kick N Run / Mexico 86. It
    basically works but 2p mode is broken so I still keep it as disabled
    by default. [Angelo Salese]

    Fixed Kiki Kai Kai exception. [Angelo Salese]

    Dumped io board rom to Dynamic Golf. [Guru]

    Fixed King Derby sprites wrap-around and flip x positioning.
    [Angelo Salese]

     

    New games added or promoted from NOT_WORKING status
    ---------------------------------------------------
    PT Reach Mahjong [Angelo Salese]
    Otenami Haiken (V2.04J) [Joerg Hartenberger, Guru]
    Shanghai Sangokuhai Tougi (Ver 2.01J) [Joerg Hartenberger, Guru]
    Choplifter (8751 315-5151) [The Decapping Project, Aaron Giles]
    Shooting Master (EVG, 8751 315-5159a)
      [The Decapping Project, Aaron Giles]
    Noboranka [The Decapping Project, Aaron Giles]

     

    New clones added
    ----------------
    Samurai Nihon-ichi (set 3, harder) [f205v]
    Hatris (US) [Andrew Welburn]

     

    New games marked as GAME_NOT_WORKING
    ------------------------------------
    IQ Pipe [SoftwareThis]

     

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    • · Microsoft .NET Framework 3.5   231MB
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    • · 说明:必备运行库即MAME 0.131u2模拟器游戏运行所必须要安装的程序,如果没有这些程序,游戏可能无法正常运行。
        下载常用运行库整合包(551M)含常见错误解决方法。
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